Konami's Metal Gear Rising is, in fact, rising, as the video game developer and publisher is building the licensing program for the franchise's latest game.
Launching Feb. 19 in North America, "Metal Gear Rising: Revengeance" pits the character Raiden, a half-man, half-machine cyborg ninja and former child soldier, against countless rogue entities with ties to larger criminal organizations that are bent on using cyborg technology to control global power. In addition to the new plotline and gaming content, "Metal Gear Rising: Revengeance" features an all-new style of frenetic action game play and advanced technology.
Product in support of the new video game is due to launch at retail and online early this year. Licensees on board include Astro Gaming for custom headsets; Bioworld Merchandising for headwear, wallets, jewelry, dog tags, utility key rings, lanyards and cell phone cases; Epic Weapons for USB drives and candy; Great Eastern for buttons, magnets, patches, puzzles, pins, stationery, stickers, tattoos, throws, tumblers, wall scrolls and towels; Square Enix for action figures; Piggyback Interactive for strategy guides; and Trends International for wall and mini posters."We are constantly inspired by our fans' great enthusiasm for the Metal Gear franchise and are thrilled to work with our talented licensing partners to bring them this amazing collection of Metal Gear Rising: Revengeance memorabilia in early 2013," says Careen Yapp, vice president, acquisitions and franchise development, Konami Digital Entertainment.
Developed by Kojima Productions and PlatinumGames, "Metal Gear Rising: Revengeance" follows four previous games in the Metal Gear franchise and will be available for the PlayStation 3 and Xbox 360 platforms at major retailers nationwide.